struct framebuffers* framebuffers = NULL;
+#define FB_FMT(col, plx, screen) ((col & 0b111) | ((plx & 1) << 5) | ((screen & 1) << 6) | 0b10000000001100000000)
+
+#define RGBA8 0
+#define BGR8 1
+#define RGB565_OES 2
+#define RGB5_A1_OES 3
+#define RGBA4_OES 4
+
+#define INIT_FULL 0
+#define INIT_PARAMS 1
+#define INIT_DEINIT 2
+
+uint32_t do_init = 0;
+uint32_t brightnessLevel = 0;
+uint32_t init_mode = 0;
+
+void __attribute__((naked)) screen11(void) {
+ // FIXME - We could use some serious macros here...
+
+ uint32_t yaw, init_top, init_bottom;
+ switch(init_mode) {
+ case RGBA8:
+ yaw = 240 * 4;
+ break;
+ case BGR8:
+ case RGB565_OES:
+ case RGB5_A1_OES:
+ case RGBA4_OES:
+ yaw = 240 * 3;
+ break;
+ }
+
+ init_top = FB_FMT(init_mode, 0, 1);
+ init_bottom = FB_FMT(init_mode, 0, 0);
+
+ volatile uint32_t *const arm11 = (uint32_t *)0x1FFFFFF8;
+
+ if (do_init == INIT_FULL) {
+ *(volatile uint32_t *)0x10141200 = 0x1007F;
+ *(volatile uint32_t *)0x10202014 = 0x00000001;
+ *(volatile uint32_t *)0x1020200C &= 0xFFFEFFFE;
+ }
+
+ *(volatile uint32_t *)0x10202240 = brightnessLevel; // Alteration; directly read brightness.
+ *(volatile uint32_t *)0x10202A40 = brightnessLevel;
+
+ if (do_init == INIT_FULL) {
+ *(volatile uint32_t *)0x10202244 = 0x1023E;
+ *(volatile uint32_t *)0x10202A44 = 0x1023E;
+ }
+
+ // Top screen
+ *(volatile uint32_t *)0x10400400 = 0x000001c2;
+ *(volatile uint32_t *)0x10400404 = 0x000000d1;
+ *(volatile uint32_t *)0x10400408 = 0x000001c1;
+ *(volatile uint32_t *)0x1040040c = 0x000001c1;
+ *(volatile uint32_t *)0x10400410 = 0x00000000;
+ *(volatile uint32_t *)0x10400414 = 0x000000cf;
+ *(volatile uint32_t *)0x10400418 = 0x000000d1;
+ *(volatile uint32_t *)0x1040041c = 0x01c501c1;
+ *(volatile uint32_t *)0x10400420 = 0x00010000;
+ *(volatile uint32_t *)0x10400424 = 0x0000019d;
+ *(volatile uint32_t *)0x10400428 = 0x00000002;
+ *(volatile uint32_t *)0x1040042c = 0x00000192;
+ *(volatile uint32_t *)0x10400430 = 0x00000192;
+ *(volatile uint32_t *)0x10400434 = 0x00000192;
+ *(volatile uint32_t *)0x10400438 = 0x00000001;
+ *(volatile uint32_t *)0x1040043c = 0x00000002;
+ *(volatile uint32_t *)0x10400440 = 0x01960192;
+ *(volatile uint32_t *)0x10400444 = 0x00000000;
+ *(volatile uint32_t *)0x10400448 = 0x00000000;
+
+ *(volatile uint32_t *)0x1040045C = 0x00f00190;
+ *(volatile uint32_t *)0x10400460 = 0x01c100d1;
+ *(volatile uint32_t *)0x10400464 = 0x01920002;
+ *(volatile uint32_t *)0x10400468 = 0x18300000;
+ *(volatile uint32_t *)0x10400470 = init_top; // Format
+ *(volatile uint32_t *)0x10400474 = 0x00010501;
+ *(volatile uint32_t *)0x10400478 = 0;
+ *(volatile uint32_t *)0x10400490 = yaw;
+ *(volatile uint32_t *)0x1040049C = 0x00000000;
+
+ // Disco register
+ for(uint32_t i = 0; i < 256; i++)
+ *(volatile uint32_t *)0x10400484 = 0x10101 * i;
+
+ // Bottom screen
+ *(volatile uint32_t *)0x10400500 = 0x000001c2;
+ *(volatile uint32_t *)0x10400504 = 0x000000d1;
+ *(volatile uint32_t *)0x10400508 = 0x000001c1;
+ *(volatile uint32_t *)0x1040050c = 0x000001c1;
+ *(volatile uint32_t *)0x10400510 = 0x000000cd;
+ *(volatile uint32_t *)0x10400514 = 0x000000cf;
+ *(volatile uint32_t *)0x10400518 = 0x000000d1;
+ *(volatile uint32_t *)0x1040051c = 0x01c501c1;
+ *(volatile uint32_t *)0x10400520 = 0x00010000;
+ *(volatile uint32_t *)0x10400524 = 0x0000019d;
+ *(volatile uint32_t *)0x10400528 = 0x00000052;
+ *(volatile uint32_t *)0x1040052c = 0x00000192;
+ *(volatile uint32_t *)0x10400530 = 0x00000192;
+ *(volatile uint32_t *)0x10400534 = 0x0000004f;
+ *(volatile uint32_t *)0x10400538 = 0x00000050;
+ *(volatile uint32_t *)0x1040053c = 0x00000052;
+ *(volatile uint32_t *)0x10400540 = 0x01980194;
+ *(volatile uint32_t *)0x10400544 = 0x00000000;
+ *(volatile uint32_t *)0x10400548 = 0x00000011;
+ *(volatile uint32_t *)0x1040055C = 0x00f00140;
+ *(volatile uint32_t *)0x10400560 = 0x01c100d1;
+ *(volatile uint32_t *)0x10400564 = 0x01920052;
+ *(volatile uint32_t *)0x10400568 = 0x18300000 + (yaw * 400);
+ *(volatile uint32_t *)0x10400570 = init_bottom; // Format
+ *(volatile uint32_t *)0x10400574 = 0x00010501;
+ *(volatile uint32_t *)0x10400578 = 0;
+ *(volatile uint32_t *)0x10400590 = yaw;
+ *(volatile uint32_t *)0x1040059C = 0x00000000;
+
+ // Disco register
+ for(uint32_t i = 0; i < 256; i++)
+ *(volatile uint32_t *)0x10400584 = 0x10101 * i;
+
+ *(volatile uint32_t *)0x10400468 = 0x18300000;
+ *(volatile uint32_t *)0x1040046c = 0x18300000;
+ *(volatile uint32_t *)0x10400494 = 0x18300000;
+ *(volatile uint32_t *)0x10400498 = 0x18300000;
+ *(volatile uint32_t *)0x10400568 = 0x18300000 + (yaw * 400);
+ *(volatile uint32_t *)0x1040056c = 0x18300000 + (yaw * 400);
+
+ //Set CakeBrah framebuffers
+ *((volatile uint32_t *)0x23FFFE00) = 0x18300000;
+ *((volatile uint32_t *)0x23FFFE04) = 0x18300000;
+ *((volatile uint32_t *)0x23FFFE08) = 0x18300000 + (yaw * 400);
+
+ //Clear ARM11 entry offset
+ *arm11 = 0;
+
+ //Wait for the entry to be set
+ while(!*arm11);
+
+ //Jump to it
+ ((void (*)())*arm11)();
+}
+
void
screen_mode(uint32_t mode)
{
- uint32_t *screenInitAddress = (uint32_t *)0x24FFFC00;
-
- FILE *f = fopen(PATH_SCREENINIT_CODE, "r");
- fread(screenInitAddress, 1, fsize(f), f); // Read in the screeninit payload.
- fclose(f);
-
// FIXME - At the moment, this seems mandatory to do full screeninit.
// I get very fucked up results from just changing the framebuffer offsets
// And no, 3dbrew didn't help. Partial init seems to be a superset of what
// I was attempting.
- screenInitAddress[2] = 1; // Do a partial init.
+ do_init = 1; // Do a partial init.
if (PDN_GPU_CNT == 1)
- screenInitAddress[2] = 0; // Do a full init.
+ do_init = 0; // Do a full init.
// FIXME - God awful syntactical hack.
- screenInitAddress[3] = ("\x40\x8F\xC0\xFF")[config->options[OPTION_BRIGHTNESS]];
+ brightnessLevel = ("\x40\x8F\xC0\xFF")[config->options[OPTION_BRIGHTNESS]];
- screenInitAddress[4] = mode; // Mode
+ init_mode = mode; // Mode
- *a11_entry = (uint32_t)screenInitAddress;
+ *a11_entry = (uint32_t)screen11;
while (*a11_entry);