#define CSND_TIMER(n) (0x3FEC3FC / ((u32)(n)))
-typedef enum{
- CSND_LOOP_DISABLE,
- CSND_LOOP_ENABLE,
-} CSND_LOOPING;
-
-typedef enum{
+typedef enum
+{
CSND_ENCODING_PCM8,
CSND_ENCODING_PCM16,
- CSND_ENCODING_IMA_ADPCM,
+ CSND_ENCODING_ADPCM, // IMA-ADPCM
CSND_ENCODING_PSG, // Similar to DS?
} CSND_ENCODING;
+#define SOUND_CHANNEL(n) ((u32)(n) & 0x1F)
+#define SOUND_FORMAT(n) ((u32)(n) << 12)
+
+enum
+{
+ SOUND_LINEAR_INTERP = BIT(6),
+ SOUND_REPEAT = BIT(10),
+ SOUND_CONST_BLOCK_SIZE = BIT(11),
+ SOUND_ONE_SHOT = 0,
+ SOUND_FORMAT_8BIT = SOUND_FORMAT(CSND_ENCODING_PCM8),
+ SOUND_FORMAT_16BIT = SOUND_FORMAT(CSND_ENCODING_PCM16),
+ SOUND_FORMAT_ADPCM = SOUND_FORMAT(CSND_ENCODING_ADPCM),
+ SOUND_FORMAT_PSG = SOUND_FORMAT(CSND_ENCODING_PSG),
+ SOUND_ENABLE = BIT(14),
+};
+
typedef union
{
u32 value[3];
void CSND_ChnSetPlayStateR(u32 channel, u32 value);
void CSND_ChnSetPlayState(u32 channel, u32 value);
-void CSND_ChnSetLoop(u32 channel, u32 physaddr, u32 size);
+void CSND_ChnSetBlock(u32 channel, int block, u32 physaddr, u32 size);
void CSND_ChnSetVol(u32 channel, u16 left, u16 right);
void CSND_ChnSetTimer(u32 channel, u32 timer);
-void CSND_ChnConfig(u32 channel, u32 looping, u32 encoding, u32 timer, u32 unk0, u32 unk1, u32 physaddr0, u32 physaddr1, u32 totalbytesize);
+void CSND_ChnConfig(u32 flags, u32 physaddr0, u32 physaddr1, u32 totalbytesize);
Result CSND_UpdateChnInfo(bool waitDone);
-Result csndChnPlaySound(u32 channel, u32 looping, u32 encoding, u32 samplerate, u32 *vaddr0, u32 *vaddr1, u32 totalbytesize, u32 unk0, u32 unk1);
+Result csndChnPlaySound(int chn, u32 flags, u32 sampleRate, void* data0, void* data1, u32 size);
CSND_ChnInfo* csndChnGetInfo(u32 channel); // Requires previous CSND_UpdateChnInfo()
csndWriteChnCmd(0x1, (u8*)&cmdparams);
}
-void CSND_ChnSetLoop(u32 channel, u32 physaddr, u32 size)
+void CSND_ChnSetBlock(u32 channel, int block, u32 physaddr, u32 size)
{
u32 cmdparams[0x18>>2];
cmdparams[1] = physaddr;
cmdparams[2] = size;
- csndWriteChnCmd(0x3, (u8*)&cmdparams);
+ csndWriteChnCmd(block ? 0x3 : 0xA, (u8*)&cmdparams);
}
void CSND_ChnSetVol(u32 channel, u16 left, u16 right)
csndWriteChnCmd(0x8, (u8*)&cmdparams);
}
-void CSND_ChnConfig(u32 channel, u32 looping, u32 encoding, u32 timer, u32 unk0, u32 unk1, u32 physaddr0, u32 physaddr1, u32 totalbytesize)
+void CSND_ChnConfig(u32 flags, u32 physaddr0, u32 physaddr1, u32 totalbytesize)
{
u32 cmdparams[0x18>>2];
memset(cmdparams, 0, 0x18);
- cmdparams[0] = channel & 0x1f;
- cmdparams[0] |= (unk0 & 0xf) << 6;
- if (!looping) cmdparams[0] |= 2 << 10;
- if (looping) cmdparams[0] |= 1 << 10;
- cmdparams[0] |= (encoding & 3) << 12;
- cmdparams[0] |= (unk1 & 3) << 14;
-
- if (timer < 0x42) timer = 0x42;
- if (timer > 0xffff) timer = 0xffff;
- cmdparams[0] |= timer<<16;
-
+ cmdparams[0] = flags;
+ cmdparams[1] = 0; // Unknown
+ cmdparams[2] = 0; // Unknown
cmdparams[3] = physaddr0;
cmdparams[4] = physaddr1;
cmdparams[5] = totalbytesize;
return csndExecChnCmds(waitDone);
}
-Result csndChnPlaySound(u32 channel, u32 looping, u32 encoding, u32 samplerate, u32 *vaddr0, u32 *vaddr1, u32 totalbytesize, u32 unk0, u32 unk1)
+Result csndChnPlaySound(int chn, u32 flags, u32 sampleRate, void* data0, void* data1, u32 size)
{
- if (!(csndChannels & BIT(channel)))
+ if (!(csndChannels & BIT(chn)))
return 1;
- u32 physaddr0 = 0;
- u32 physaddr1 = 0;
+ u32 paddr0 = 0, paddr1 = 0;
+
+ if (((flags >> 12) & 3) != CSND_ENCODING_PSG)
+ {
+ if (data0) paddr0 = osConvertVirtToPhys((u32)data0);
+ if (data1) paddr1 = osConvertVirtToPhys((u32)data1);
+ }
- physaddr0 = osConvertVirtToPhys((u32)vaddr0);
- physaddr1 = osConvertVirtToPhys((u32)vaddr1);
+ u32 timer = CSND_TIMER(sampleRate);
+ if (timer < 0x0042) timer = 0x0042;
+ else if (timer > 0xFFFF) timer = 0xFFFF;
+ flags &= ~0xFFFF001F;
+ flags |= SOUND_ENABLE | SOUND_CHANNEL(chn) | (timer << 16);
- CSND_ChnConfig(channel, looping, encoding, CSND_TIMER(samplerate), unk0, unk1, physaddr0, physaddr1, totalbytesize);
- if(looping)
+ CSND_ChnConfig(flags, paddr0, paddr1, size);
+
+ if ((flags & SOUND_REPEAT) && !(flags & SOUND_CONST_BLOCK_SIZE) && paddr1 > paddr0)
{
- if(physaddr1>physaddr0)totalbytesize-= (u32)physaddr1 - (u32)physaddr0;
- CSND_ChnSetLoop(channel, physaddr1, totalbytesize);
+ // Now that the first block is playing, configure the size of the subsequent blocks
+ size -= paddr1 - paddr0;
+ CSND_ChnSetBlock(chn, 1, paddr1, size);
}
- CSND_ChnSetVol(channel, 0xFFFF, 0xFFFF);
- CSND_ChnSetPlayState(channel, 1);
+
+ CSND_ChnSetVol(chn, 0xFFFF, 0xFFFF);
return csndExecChnCmds(true);
}