CSND_ENCODING_PSG, // Similar to DS?
};
+enum
+{
+ CSND_LOOPMODE_MANUAL = 0,
+ CSND_LOOPMODE_NORMAL,
+ CSND_LOOPMODE_ONESHOT,
+ CSND_LOOPMODE_NORELOAD,
+};
+
#define SOUND_CHANNEL(n) ((u32)(n) & 0x1F)
#define SOUND_FORMAT(n) ((u32)(n) << 12)
+#define SOUND_LOOPMODE(n) ((u32)(n) << 10)
enum
{
SOUND_LINEAR_INTERP = BIT(6),
- SOUND_REPEAT = BIT(10),
- SOUND_CONST_BLOCK_SIZE = BIT(11),
- SOUND_ONE_SHOT = 0,
+ SOUND_REPEAT = SOUND_LOOPMODE(CSND_LOOPMODE_NORMAL),
+ SOUND_ONE_SHOT = SOUND_LOOPMODE(CSND_LOOPMODE_ONESHOT),
SOUND_FORMAT_8BIT = SOUND_FORMAT(CSND_ENCODING_PCM8),
SOUND_FORMAT_16BIT = SOUND_FORMAT(CSND_ENCODING_PCM16),
SOUND_FORMAT_ADPCM = SOUND_FORMAT(CSND_ENCODING_ADPCM),
void CSND_ChnSetVol(u32 channel, u16 left, u16 right);
void CSND_ChnSetTimer(u32 channel, u32 timer);
void CSND_ChnSetDuty(u32 channel, u32 duty);
+void CSND_ChnSetAdpcmState(u32 channel, int block, int sample, int index);
+void CSND_ChnSetAdpcmReload(u32 channel, bool reload);
void CSND_ChnConfig(u32 flags, u32 physaddr0, u32 physaddr1, u32 totalbytesize);
Result CSND_UpdateChnInfo(bool waitDone);
csndWriteChnCmd(0x7, (u8*)&cmdparams);
}
+void CSND_ChnSetAdpcmState(u32 channel, int block, int sample, int index)
+{
+ u32 cmdparams[0x18>>2];
+
+ memset(cmdparams, 0, 0x18);
+
+ cmdparams[0] = channel & 0x1f;
+ cmdparams[1] = sample & 0xFFFF;
+ cmdparams[2] = index & 0x7F;
+
+ csndWriteChnCmd(block ? 0xC : 0xB, (u8*)&cmdparams);
+}
+
+void CSND_ChnSetAdpcmReload(u32 channel, bool reload)
+{
+ u32 cmdparams[0x18>>2];
+
+ memset(cmdparams, 0, 0x18);
+
+ cmdparams[0] = channel & 0x1f;
+ cmdparams[1] = reload ? 1 : 0;
+
+ csndWriteChnCmd(0xD, (u8*)&cmdparams);
+}
+
void CSND_ChnConfig(u32 flags, u32 physaddr0, u32 physaddr1, u32 totalbytesize)
{
u32 cmdparams[0x18>>2];
u32 paddr0 = 0, paddr1 = 0;
- if (((flags >> 12) & 3) != CSND_ENCODING_PSG)
+ int encoding = (flags >> 12) & 3;
+ int loopMode = (flags >> 10) & 3;
+
+ if (encoding != CSND_ENCODING_PSG)
{
if (data0) paddr0 = osConvertVirtToPhys((u32)data0);
if (data1) paddr1 = osConvertVirtToPhys((u32)data1);
+
+ if (encoding == CSND_ENCODING_ADPCM)
+ {
+ int adpcmSample = ((s16*)data0)[-2];
+ int adpcmIndex = ((u8*)data0)[-2];
+ CSND_ChnSetAdpcmState(chn, 0, adpcmSample, adpcmIndex);
+ }
}
u32 timer = CSND_TIMER(sampleRate);
CSND_ChnConfig(flags, paddr0, paddr1, size);
- if ((flags & SOUND_REPEAT) && !(flags & SOUND_CONST_BLOCK_SIZE) && paddr1 > paddr0)
+ if (loopMode == CSND_LOOPMODE_NORMAL && paddr1 > paddr0)
{
// Now that the first block is playing, configure the size of the subsequent blocks
size -= paddr1 - paddr0;