void GPUCMD_Finalize()
{
- GPUCMD_AddSingleParam(0x0008025E, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0110, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0010, 0x12345678);
- GPUCMD_AddSingleParam(0x000F0010, 0x12345678); //not the cleanest way of guaranteeing 0x10-byte size but whatever good enough for now
+ GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x8, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0110, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_FINALIZE, 0x12345678);
+ GPUCMD_AddWrite(GPUREG_FINALIZE, 0x12345678); //not the cleanest way of guaranteeing 0x10-byte size but whatever good enough for now
}
extern u32 gpuResetSequence[];
GPUCMD_SetBuffer(gpuBuf, gpuBufSize, 0);
- GPUCMD_AddSingleParam(0x000D0080, 0x00011000);
+ GPUCMD_AddMaskedWrite(GPUREG_TEXUNITS_CONFIG, 0xD, 0x00011000);
- for(i=0x1;i<0xC;i++)GPUCMD_AddSingleParam(0x000F0080+i, 0x00000000);
- GPUCMD_AddSingleParam(0x000F008C, 0x00FF0000);
- GPUCMD_AddSingleParam(0x000F008D, 0x00000000);
- GPUCMD_AddSingleParam(0x000F008E, 0x00000000);
+ for(i=0x1;i<0xC;i++)GPUCMD_AddWrite(GPUREG_TEXUNITS_CONFIG+i, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_008C, 0x00FF0000);
+ GPUCMD_AddWrite(GPUREG_008D, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT0_TYPE, 0x00000000);
- for(i=0x0;i<0xF;i++)GPUCMD_AddSingleParam(0x000F0090+i, 0x00000000);
+ for(i=0x0;i<0xF;i++)GPUCMD_AddWrite(GPUREG_0090+i, 0x00000000);
- GPUCMD_AddSingleParam(0x00010245, 0x00000001);
- GPUCMD_AddSingleParam(0x00010244, 0x00000000);
- GPUCMD_AddSingleParam(0x00080289, 0x80000000);
- GPUCMD_AddSingleParam(0x000B0229, 0x00000000);
+ GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_0244, 0x1, 0x00000000);
+ GPUCMD_AddMaskedWrite(GPUREG_GSH_INPUTBUFFER_CONFIG, 0x8, 0x80000000);
+ GPUCMD_AddMaskedWrite(GPUREG_GEOSTAGE_CONFIG, 0xB, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0252, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0251, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0254, 0x00000000);
- GPUCMD_AddSingleParam(0x00010253, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_0252, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_0251, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_0254, 0x00000000);
+ GPUCMD_AddMaskedWrite(GPUREG_0253, 0x1, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0242, 0x00000000);
- GPUCMD_AddSingleParam(0x000F024A, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_0242, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_024A, 0x00000000);
- GPUCMD_AddSingleParam(0x0005025E, 0x00000000);
+ GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x5, 0x00000000);
- GPUCMD_Add(0x800F0101, zero, 0x00000007);
+ GPUCMD_AddIncrementalWrites(GPUREG_BLEND_CONFIG, zero, 0x00000007);
- GPUCMD_AddSingleParam(0x000F011F, 0x00010140);
- GPUCMD_AddSingleParam(0x000F0100, 0x00E40100);
- GPUCMD_AddSingleParam(0x000F0101, 0x01010000);
- GPUCMD_AddSingleParam(0x000F0107, 0x00001F40);
- GPUCMD_AddSingleParam(0x000F0105, 0xFF00FF10);
+ GPUCMD_AddWrite(GPUREG_011F, 0x00010140);
+ GPUCMD_AddWrite(GPUREG_COLOROUTPUT_CONFIG, 0x00E40100);
+ GPUCMD_AddWrite(GPUREG_BLEND_CONFIG, 0x01010000);
+ GPUCMD_AddWrite(GPUREG_DEPTHTEST_CONFIG, 0x00001F40);
+ GPUCMD_AddWrite(GPUREG_STENCILTEST_CONFIG, 0xFF00FF10);
- GPUCMD_AddSingleParam(0x00010061, 0x00000003);
- GPUCMD_AddSingleParam(0x00010062, 0x00000000);
+ GPUCMD_AddMaskedWrite(GPUREG_0061, 0x1, 0x00000003);
+ GPUCMD_AddMaskedWrite(GPUREG_0062, 0x1, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0065, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0066, 0x00000000);
- GPUCMD_AddSingleParam(0x000F0067, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_SCISSORTEST_MODE, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_SCISSORTEST_POS, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_SCISSORTEST_DIM, 0x00000000);
- GPUCMD_AddSingleParam(0x00010118, 0x00000000);
- GPUCMD_AddSingleParam(0x000F011B, 0x00000000);
+ GPUCMD_AddMaskedWrite(GPUREG_0118, 0x1, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_011B, 0x00000000);
- GPUCMD_AddSingleParam(0x0007006A, 0x00FFFFFF);
+ GPUCMD_AddMaskedWrite(GPUREG_006A, 0x7, 0x00FFFFFF);
- GPUCMD_AddSingleParam(0x000F0102, 0x00000003);
+ GPUCMD_AddWrite(GPUREG_COLORLOGICOP_CONFIG, 0x00000003);
- GPUCMD_AddSingleParam(0x00080126, 0x03000000);
+ GPUCMD_AddMaskedWrite(GPUREG_0126, 0x8, 0x03000000);
- GPUCMD_Add(0x800F0040, zero, 0x00000010);
+ GPUCMD_AddIncrementalWrites(GPUREG_FACECULLING_CONFIG, zero, 0x00000010);
param[0x0]=0x1F1F1F1F;
param[0x1]=0x1F1F1F1F;
param[0x4]=0x1F1F1F1F;
param[0x5]=0x1F1F1F1F;
param[0x6]=0x1F1F1F1F;
- GPUCMD_Add(0x800F0050, param, 0x00000007);
-
- GPUCMD_AddSingleParam(0x000F0058, 0x00000100);
- GPUCMD_AddSingleParam(0x000F004C, 0x00000001);
- GPUCMD_AddSingleParam(0x000F006F, 0x00000000);
-
- GPUCMD_AddSingleParam(0x00020060, 0x00000000);
- GPUCMD_AddSingleParam(0x000C0069, 0x00020000);
-
- GPUCMD_AddSingleParam(0x000F0113, 0x0000000F);
- GPUCMD_AddSingleParam(0x000F0112, 0x0000000F);
- GPUCMD_AddSingleParam(0x000F0114, 0x00000003);
- GPUCMD_AddSingleParam(0x000F0115, 0x00000003);
-
- GPUCMD_AddSingleParam(0x000F01C5, 0x00000000);
- for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F01C5, 0x00000100);
- for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F01C5, 0x00000200);
- for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F01C5, 0x00000300);
- for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F01C5, 0x00000400);
- for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F01C5, 0x00000500);
- for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F01C5, 0x00000600);
- for(i=0;i<32;i++)GPUCMD_Add(0x800F01C8, zero, 0x00000008);
+ GPUCMD_AddIncrementalWrites(GPUREG_SH_OUTMAP_O0, param, 0x00000007);
+
+ GPUCMD_AddWrite(GPUREG_0058, 0x00000100);
+ GPUCMD_AddWrite(GPUREG_004C, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_006F, 0x00000000);
+
+ GPUCMD_AddMaskedWrite(GPUREG_0060, 0x2, 0x00000000);
+ GPUCMD_AddMaskedWrite(GPUREG_0069, 0xC, 0x00020000);
+
+ GPUCMD_AddWrite(GPUREG_0113, 0x0000000F);
+ GPUCMD_AddWrite(GPUREG_0112, 0x0000000F);
+ GPUCMD_AddWrite(GPUREG_0114, 0x00000003);
+ GPUCMD_AddWrite(GPUREG_0115, 0x00000003);
+
+ GPUCMD_AddWrite(GPUREG_01C5, 0x00000000);
+ for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
+ GPUCMD_AddWrite(GPUREG_01C5, 0x00000100);
+ for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
+ GPUCMD_AddWrite(GPUREG_01C5, 0x00000200);
+ for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
+ GPUCMD_AddWrite(GPUREG_01C5, 0x00000300);
+ for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
+ GPUCMD_AddWrite(GPUREG_01C5, 0x00000400);
+ for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
+ GPUCMD_AddWrite(GPUREG_01C5, 0x00000500);
+ for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
+ GPUCMD_AddWrite(GPUREG_01C5, 0x00000600);
+ for(i=0;i<32;i++)GPUCMD_AddIncrementalWrites(GPUREG_01C8, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F0290, 0x80000000);
- for(i=0;i<48;i++)GPUCMD_Add(0x800F0291, zero, 0x00000008);
- GPUCMD_AddSingleParam(0x000F02CB, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_GSH_FLOATUNIFORM_CONFIG, 0x80000000);
+ for(i=0;i<48;i++)GPUCMD_AddIncrementalWrites(GPUREG_GSH_FLOATUNIFORM_DATA, zero, 0x00000008);
+ GPUCMD_AddWrite(GPUREG_VSH_CODETRANSFER_CONFIG, 0x00000000);
for(i=0;i<4;i++)GPUCMD_Add(0x000F02CC, zero, 0x00000080);
- GPUCMD_AddSingleParam(0x000F029B, 0x00000200);
+ GPUCMD_AddWrite(GPUREG_GSH_CODETRANSFER_CONFIG, 0x00000200);
for(i=0;i<28;i++)GPUCMD_Add(0x000F029C, zero, 0x00000080);
+ GPUCMD_AddWrite(GPUREG_VSH_CODETRANSFER_END, 0x00000000);
- GPUCMD_AddSingleParam(0x000F02BF, 0x00000000);
- GPUCMD_AddSingleParam(0x000F02B1, 0x00000000);
- GPUCMD_AddSingleParam(0x000F02B2, 0x00000000);
- GPUCMD_AddSingleParam(0x000F02B3, 0x00000000);
- GPUCMD_AddSingleParam(0x000F02B4, 0x00000000);
+ GPUCMD_AddIncrementalWrites(GPUREG_VSH_INTUNIFORM_I0, zero, 4);
param[0x0]=0xFFFFFFFF;
param[0x1]=0xFFFFFFFF;
- GPUCMD_Add(0x800F028B, param, 0x00000002);
+ GPUCMD_AddIncrementalWrites(GPUREG_GSH_ATTRIBUTES_PERMUTATION_LOW, param, 0x00000002);
- GPUCMD_Add(0x800F0205, zero, 0x00000024);
+ GPUCMD_AddIncrementalWrites(GPUREG_ATTRIBBUFFER0_CONFIG2, zero, 0x00000024);
for(i=0;i<gpuResetSequenceLength;i++)GPUCMD_AddSingleParam(gpuResetSequence[i*2],gpuResetSequence[i*2+1]);
{
if(!data)return;
- GPUCMD_AddSingleParam(0x000F02C0, 0x80000000|startreg);
- GPUCMD_Add(0x000F02C1, data, numreg*4);
+ GPUCMD_AddWrite(GPUREG_VSH_FLOATUNIFORM_CONFIG, 0x80000000|startreg);
+ GPUCMD_AddWrites(GPUREG_VSH_FLOATUNIFORM_DATA, data, numreg*4);
}
//TODO : fix
float fw=(float)w;
float fh=(float)h;
- GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0110, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0110, 0x00000001);
u32 f116e=0x01000000|(((h-1)&0xFFF)<<12)|(w&0xFFF);
param[0x0]=((u32)depthBuffer)>>3;
param[0x1]=((u32)colorBuffer)>>3;
param[0x2]=f116e;
- GPUCMD_Add(0x800F011C, param, 0x00000003);
+ GPUCMD_AddIncrementalWrites(GPUREG_DEPTHBUFFER_LOC, param, 0x00000003);
- GPUCMD_AddSingleParam(0x000F006E, f116e);
- GPUCMD_AddSingleParam(0x000F0116, 0x00000003); //depth buffer format
- GPUCMD_AddSingleParam(0x000F0117, 0x00000002); //color buffer format
- GPUCMD_AddSingleParam(0x000F011B, 0x00000000); //?
+ GPUCMD_AddWrite(GPUREG_006E, f116e);
+ GPUCMD_AddWrite(GPUREG_DEPTHBUFFER_FORMAT, 0x00000003); //depth buffer format
+ GPUCMD_AddWrite(GPUREG_COLORBUFFER_FORMAT, 0x00000002); //color buffer format
+ GPUCMD_AddWrite(GPUREG_011B, 0x00000000); //?
param[0x0]=f32tof24(fw/2);
param[0x1]=computeInvValue(fw);
param[0x2]=f32tof24(fh/2);
param[0x3]=computeInvValue(fh);
- GPUCMD_Add(0x800F0041, param, 0x00000004);
+ GPUCMD_AddIncrementalWrites(GPUREG_0041, param, 0x00000004);
- GPUCMD_AddSingleParam(0x000F0068, (y<<16)|(x&0xFFFF));
+ GPUCMD_AddWrite(GPUREG_0068, (y<<16)|(x&0xFFFF));
param[0x0]=0x00000000;
param[0x1]=0x00000000;
param[0x2]=((h-1)<<16)|((w-1)&0xFFFF);
- GPUCMD_Add(0x800F0065, param, 0x00000003);
+ GPUCMD_AddIncrementalWrites(GPUREG_SCISSORTEST_MODE, param, 0x00000003);
//enable depth buffer
param[0x0]=0x0000000F;
param[0x1]=0x0000000F;
param[0x2]=0x00000002;
param[0x3]=0x00000002;
- GPUCMD_Add(0x800F0112, param, 0x00000004);
+ GPUCMD_AddIncrementalWrites(GPUREG_0112, param, 0x00000004);
}
void GPU_SetScissorTest(GPU_SCISSORMODE mode, u32 x, u32 y, u32 w, u32 h)
param[0x0] = mode;
param[0x1] = (y<<16)|(x&0xFFFF);
param[0x2] = ((h-1)<<16)|((w-1)&0xFFFF);
- GPUCMD_Add(0x800F0065, param, 0x00000003);
+ GPUCMD_AddIncrementalWrites(GPUREG_SCISSORTEST_MODE, param, 0x00000003);
}
void GPU_DepthRange(float nearVal, float farVal)
{
- GPUCMD_AddSingleParam(0x000F006D, 0x00000001); //?
- GPUCMD_AddSingleParam(0x000F004D, f32tof24(nearVal));
- GPUCMD_AddSingleParam(0x000F004E, f32tof24(farVal));
+ GPUCMD_AddWrite(GPUREG_006D, 0x00000001); //?
+ GPUCMD_AddWrite(GPUREG_DEPTHRANGE_NEAR, f32tof24(nearVal));
+ GPUCMD_AddWrite(GPUREG_DEPTHRANGE_FAR, f32tof24(farVal));
}
void GPU_SetAlphaTest(bool enable, GPU_TESTFUNC function, u8 ref)
{
- GPUCMD_AddSingleParam(0x000F0104, (enable&1)|((function&7)<<4)|(ref<<8));
+ GPUCMD_AddWrite(GPUREG_ALPHATEST_CONFIG, (enable&1)|((function&7)<<4)|(ref<<8));
}
void GPU_SetStencilTest(bool enable, GPU_TESTFUNC function, u8 ref, u8 mask, u8 replace)
{
- GPUCMD_AddSingleParam(0x000F0105, (enable&1)|((function&7)<<4)|(replace<<8)|(ref<<16)|(mask<<24));
+ GPUCMD_AddWrite(GPUREG_STENCILTEST_CONFIG, (enable&1)|((function&7)<<4)|(replace<<8)|(ref<<16)|(mask<<24));
}
void GPU_SetStencilOp(GPU_STENCILOP sfail, GPU_STENCILOP dfail, GPU_STENCILOP pass)
{
- GPUCMD_AddSingleParam(0x000F0106, sfail | (dfail << 4) | (pass << 8));
+ GPUCMD_AddWrite(GPUREG_STENCILOP_CONFIG, sfail | (dfail << 4) | (pass << 8));
}
void GPU_SetDepthTestAndWriteMask(bool enable, GPU_TESTFUNC function, GPU_WRITEMASK writemask)
{
- GPUCMD_AddSingleParam(0x000F0107, (enable&1)|((function&7)<<4)|(writemask<<8));
+ GPUCMD_AddWrite(GPUREG_DEPTHTEST_CONFIG, (enable&1)|((function&7)<<4)|(writemask<<8));
}
void GPU_SetAlphaBlending(GPU_BLENDEQUATION colorEquation, GPU_BLENDEQUATION alphaEquation,
GPU_BLENDFACTOR colorSrc, GPU_BLENDFACTOR colorDst,
GPU_BLENDFACTOR alphaSrc, GPU_BLENDFACTOR alphaDst)
{
- GPUCMD_AddSingleParam(0x000F0101, colorEquation | (alphaEquation<<8) | (colorSrc<<16) | (colorDst<<20) | (alphaSrc<<24) | (alphaDst<<28));
- GPUCMD_AddSingleParam(0x00020100, 0x00000100);
+ GPUCMD_AddWrite(GPUREG_BLEND_CONFIG, colorEquation | (alphaEquation<<8) | (colorSrc<<16) | (colorDst<<20) | (alphaSrc<<24) | (alphaDst<<28));
+ GPUCMD_AddMaskedWrite(GPUREG_COLOROUTPUT_CONFIG, 0x2, 0x00000100);
}
void GPU_SetColorLogicOp(GPU_LOGICOP op)
{
- GPUCMD_AddSingleParam(0x000F0102, op);
- GPUCMD_AddSingleParam(0x00020100, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_COLORLOGICOP_CONFIG, op);
+ GPUCMD_AddMaskedWrite(GPUREG_COLOROUTPUT_CONFIG, 0x2, 0x00000000);
}
void GPU_SetBlendingColor(u8 r, u8 g, u8 b, u8 a)
{
- GPUCMD_AddSingleParam(0x000F0103, r | (g << 8) | (b << 16) | (a << 24));
+ GPUCMD_AddWrite(GPUREG_BLEND_COLOR, r | (g << 8) | (b << 16) | (a << 24));
}
void GPU_SetTextureEnable(GPU_TEXUNIT units)
{
- GPUCMD_AddSingleParam(0x0002006F, units<<8); // enables texcoord outputs
- GPUCMD_AddSingleParam(0x000F0080, 0x00011000|units); // enables texture units
+ GPUCMD_AddMaskedWrite(GPUREG_006F, 0x2, units<<8); // enables texcoord outputs
+ GPUCMD_AddWrite(GPUREG_TEXUNITS_CONFIG, 0x00011000|units); // enables texture units
}
void GPU_SetTexture(GPU_TEXUNIT unit, u32* data, u16 width, u16 height, u32 param, GPU_TEXCOLOR colorType)
switch (unit)
{
case GPU_TEXUNIT0:
- GPUCMD_AddSingleParam(0x000F008E, colorType);
- GPUCMD_AddSingleParam(0x000F0085, ((u32)data)>>3);
- GPUCMD_AddSingleParam(0x000F0082, (width)|(height<<16));
- GPUCMD_AddSingleParam(0x000F0083, param);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT0_TYPE, colorType);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT0_LOC, ((u32)data)>>3);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT0_DIM, (width)|(height<<16));
+ GPUCMD_AddWrite(GPUREG_TEXUNIT0_PARAM, param);
break;
case GPU_TEXUNIT1:
- GPUCMD_AddSingleParam(0x000F0096, colorType);
- GPUCMD_AddSingleParam(0x000F0095, ((u32)data)>>3);
- GPUCMD_AddSingleParam(0x000F0092, (width)|(height<<16));
- GPUCMD_AddSingleParam(0x000F0093, param);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT1_TYPE, colorType);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT1_LOC, ((u32)data)>>3);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT1_DIM, (width)|(height<<16));
+ GPUCMD_AddWrite(GPUREG_TEXUNIT1_PARAM, param);
break;
case GPU_TEXUNIT2:
- GPUCMD_AddSingleParam(0x000F009E, colorType);
- GPUCMD_AddSingleParam(0x000F009D, ((u32)data)>>3);
- GPUCMD_AddSingleParam(0x000F009A, (width)|(height<<16));
- GPUCMD_AddSingleParam(0x000F009B, param);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT2_TYPE, colorType);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT2_LOC, ((u32)data)>>3);
+ GPUCMD_AddWrite(GPUREG_TEXUNIT2_DIM, (width)|(height<<16));
+ GPUCMD_AddWrite(GPUREG_TEXUNIT2_PARAM, param);
break;
}
}
param[3*(i+1)+2]=(bufferNumAttributes[i]<<28)|((stride&0xFFF)<<16)|((bufferPermutations[i]>>32)&0xFFFF);
}
- GPUCMD_Add(0x800F0200, param, 0x00000027);
+ GPUCMD_AddIncrementalWrites(GPUREG_ATTRIBBUFFERS_LOC, param, 0x00000027);
- GPUCMD_AddSingleParam(0x000B02B9, 0xA0000000|(totalAttributes-1));
- GPUCMD_AddSingleParam(0x000F0242, (totalAttributes-1));
+ GPUCMD_AddMaskedWrite(GPUREG_VSH_INPUTBUFFER_CONFIG, 0xB, 0xA0000000|(totalAttributes-1));
+ GPUCMD_AddWrite(GPUREG_0242, (totalAttributes-1));
- GPUCMD_AddSingleParam(0x000F02BB, attributePermutation&0xFFFFFFFF);
- GPUCMD_AddSingleParam(0x000F02BC, (attributePermutation>>32)&0xFFFF);
+ GPUCMD_AddIncrementalWrites(GPUREG_VSH_ATTRIBUTES_PERMUTATION_LOW, ((u32[]){attributePermutation&0xFFFFFFFF, (attributePermutation>>32)&0xFFFF}), 2);
}
void GPU_SetAttributeBuffersAddress(u32* baseAddress)
{
- GPUCMD_AddSingleParam(0x000F0200, ((u32)baseAddress)>>3);
+ GPUCMD_AddWrite(GPUREG_ATTRIBBUFFERS_LOC, ((u32)baseAddress)>>3);
}
void GPU_SetFaceCulling(GPU_CULLMODE mode)
{
- GPUCMD_AddSingleParam(0x000F0040, mode&0x3);
+ GPUCMD_AddWrite(GPUREG_FACECULLING_CONFIG, mode&0x3);
}
const u8 GPU_TEVID[]={0xC0,0xC8,0xD0,0xD8,0xF0,0xF8};
param[0x3]=constantColor;
param[0x4]=0x00000000; // ?
- GPUCMD_Add(0x800F0000|GPU_TEVID[id], param, 0x00000005);
+ GPUCMD_AddIncrementalWrites(GPUREG_0000|GPU_TEVID[id], param, 0x00000005);
}
void GPU_DrawArray(GPU_Primitive_t primitive, u32 n)
{
//set primitive type
- GPUCMD_AddSingleParam(0x0002025E, primitive);
- GPUCMD_AddSingleParam(0x0002025F, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x2, primitive);
+ GPUCMD_AddMaskedWrite(GPUREG_025F, 0x2, 0x00000001);
//index buffer address register should be cleared (except bit 31) before drawing
- GPUCMD_AddSingleParam(0x000F0227, 0x80000000);
+ GPUCMD_AddWrite(GPUREG_INDEXBUFFER_CONFIG, 0x80000000);
//pass number of vertices
- GPUCMD_AddSingleParam(0x000F0228, n);
+ GPUCMD_AddWrite(GPUREG_NUMVERTICES, n);
//all the following except 0x000F022E might be useless
- GPUCMD_AddSingleParam(0x00010253, 0x00000001);
- GPUCMD_AddSingleParam(0x00010245, 0x00000000);
- GPUCMD_AddSingleParam(0x000F022E, 0x00000001);
- GPUCMD_AddSingleParam(0x00010245, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0231, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_0253, 0x1, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_DRAWARRAYS, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0231, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
}
void GPU_DrawElements(GPU_Primitive_t primitive, u32* indexArray, u32 n)
{
//set primitive type
- GPUCMD_AddSingleParam(0x0002025E, primitive);
- GPUCMD_AddSingleParam(0x0002025F, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x2, primitive);
+ GPUCMD_AddMaskedWrite(GPUREG_025F, 0x2, 0x00000001);
//index buffer (TODO : support multiple types)
- GPUCMD_AddSingleParam(0x000F0227, 0x80000000|((u32)indexArray));
+ GPUCMD_AddWrite(GPUREG_INDEXBUFFER_CONFIG, 0x80000000|((u32)indexArray));
//pass number of vertices
- GPUCMD_AddSingleParam(0x000F0228, n);
+ GPUCMD_AddWrite(GPUREG_NUMVERTICES, n);
- GPUCMD_AddSingleParam(0x00020229, 0x00000100);
- GPUCMD_AddSingleParam(0x00020253, 0x00000100);
+ GPUCMD_AddMaskedWrite(GPUREG_GEOSTAGE_CONFIG, 0x2, 0x00000100);
+ GPUCMD_AddMaskedWrite(GPUREG_0253, 0x2, 0x00000100);
- GPUCMD_AddSingleParam(0x00010245, 0x00000000);
- GPUCMD_AddSingleParam(0x000F022F, 0x00000001);
- GPUCMD_AddSingleParam(0x00010245, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0231, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000000);
+ GPUCMD_AddWrite(GPUREG_DRAWELEMENTS, 0x00000001);
+ GPUCMD_AddMaskedWrite(GPUREG_0245, 0x1, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0231, 0x00000001);
// CHECKME: does this one also require command 0x0111 at the end?
}
void GPU_FinishDrawing()
{
- GPUCMD_AddSingleParam(0x000F0111, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0110, 0x00000001);
- GPUCMD_AddSingleParam(0x000F0063, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0110, 0x00000001);
+ GPUCMD_AddWrite(GPUREG_0063, 0x00000001);
}
void GPU_SetShaderOutmap(u32 outmapData[8])