extern u8* gfxTopLeftFramebuffers[2];
extern u8* gfxTopRightFramebuffers[2];
extern u8* gfxBottomFramebuffers[2];
-extern u32* gxCmdBuf;
void GPUCMD_SetBufferOffset(u32 offset);
void GPUCMD_GetBuffer(u32** adr, u32* size, u32* offset);
void GPUCMD_AddRawCommands(u32* cmd, u32 size);
-void GPUCMD_Run(u32* gxbuf);
-void GPUCMD_FlushAndRun(u32* gxbuf);
+void GPUCMD_Run(void);
+void GPUCMD_FlushAndRun(void);
void GPUCMD_Add(u32 header, u32* param, u32 paramlength);
-void GPUCMD_Finalize();
+void GPUCMD_Finalize(void);
u32 f32tof24(float f);
u32 computeInvValue(u32 val);
#define GX_TRANSFER_OUT_FORMAT(x) ((x)<<12)
#define GX_TRANSFER_SCALING(x) ((x)<<24)
-Result GX_RequestDma(u32* gxbuf, u32* src, u32* dst, u32 length);
-Result GX_SetCommandList_Last(u32* gxbuf, u32* buf0a, u32 buf0s, u8 flags);
-Result GX_SetMemoryFill(u32* gxbuf, u32* buf0a, u32 buf0v, u32* buf0e, u16 control0, u32* buf1a, u32 buf1v, u32* buf1e, u16 control1);
-Result GX_SetDisplayTransfer(u32* gxbuf, u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 flags);
-Result GX_SetTextureCopy(u32* gxbuf, u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 size, u32 flags);
-Result GX_SetCommandList_First(u32* gxbuf, u32* buf0a, u32 buf0s, u32* buf1a, u32 buf1s, u32* buf2a, u32 buf2s);
+Result GX_RequestDma(u32* src, u32* dst, u32 length);
+Result GX_SetCommandList_Last(u32* buf0a, u32 buf0s, u8 flags);
+Result GX_SetMemoryFill(u32* buf0a, u32 buf0v, u32* buf0e, u16 control0, u32* buf1a, u32 buf1v, u32* buf1e, u16 control1);
+Result GX_SetDisplayTransfer(u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 flags);
+Result GX_SetTextureCopy(u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 size, u32 flags);
+Result GX_SetCommandList_First(u32* buf0a, u32 buf0s, u32* buf1a, u32 buf1s, u32* buf2a, u32 buf2s);
+
+extern u32* gxCmdBuf;
#include <3ds/svc.h>
#include <3ds/linear.h>
#include <3ds/vram.h>
+#include <3ds/gpu/gx.h>
GSP_FramebufferInfo topFramebufferInfo, bottomFramebufferInfo;
for(i=0;i<gpuResetSequenceLength;i++)GPUCMD_AddSingleParam(gpuResetSequence[i*2],gpuResetSequence[i*2+1]);
GPUCMD_Finalize();
- GPUCMD_Run(gpuBuf);
+ //GPUCMD_Run(gpuBuf);
GPUCMD_SetBufferOffset(0);
}
gpuCmdBufOffset+=size;
}
-void GPUCMD_Run(u32* gxbuf)
+void GPUCMD_Run(void)
{
- GX_SetCommandList_First(gxbuf, gpuCmdBuf, gpuCmdBufOffset*4, NULL, 0, NULL, 0);
- GX_SetCommandList_Last(gxbuf, gpuCmdBuf, gpuCmdBufOffset*4, 0x0);
+ GX_SetCommandList_First(gpuCmdBuf, gpuCmdBufOffset*4, NULL, 0, NULL, 0);
+ GX_SetCommandList_Last(gpuCmdBuf, gpuCmdBufOffset*4, 0x0);
}
extern u32 __linear_heap_size;
extern u32 __linear_heap;
-void GPUCMD_FlushAndRun(u32* gxbuf)
+void GPUCMD_FlushAndRun(void)
{
//take advantage of GX_SetCommandList_First to flush gsp heap
- GX_SetCommandList_First(gxbuf, gpuCmdBuf, gpuCmdBufOffset*4, (u32 *) __linear_heap, __linear_heap_size, NULL, 0);
- GX_SetCommandList_Last(gxbuf, gpuCmdBuf, gpuCmdBufOffset*4, 0x0);
+ GX_SetCommandList_First(gpuCmdBuf, gpuCmdBufOffset*4, (u32 *) __linear_heap, __linear_heap_size, NULL, 0);
+ GX_SetCommandList_Last(gpuCmdBuf, gpuCmdBufOffset*4, 0x0);
}
void GPUCMD_Add(u32 header, u32* param, u32 paramlength)
if(paramlength&1)gpuCmdBuf[gpuCmdBufOffset++]=0x00000000; //alignment
}
-void GPUCMD_Finalize()
+void GPUCMD_Finalize(void)
{
GPUCMD_AddMaskedWrite(GPUREG_PRIMITIVE_CONFIG, 0x8, 0x00000000);
GPUCMD_AddWrite(GPUREG_0111, 0x00000001);
u32* gxCmdBuf;
-Result GX_RequestDma(u32* gxbuf, u32* src, u32* dst, u32 length)
+Result GX_RequestDma(u32* src, u32* dst, u32 length)
{
- if(!gxbuf)gxbuf=gxCmdBuf;
-
u32 gxCommand[0x8];
gxCommand[0]=0x00; //CommandID
gxCommand[1]=(u32)src; //source address
gxCommand[3]=length; //size
gxCommand[4]=gxCommand[5]=gxCommand[6]=gxCommand[7]=0x0;
- return GSPGPU_SubmitGxCommand(gxbuf, gxCommand, NULL);
+ return GSPGPU_SubmitGxCommand(gxCmdBuf, gxCommand, NULL);
}
-Result GX_SetCommandList_Last(u32* gxbuf, u32* buf0a, u32 buf0s, u8 flags)
+Result GX_SetCommandList_Last(u32* buf0a, u32 buf0s, u8 flags)
{
- if(!gxbuf)gxbuf=gxCmdBuf;
-
u32 gxCommand[0x8];
gxCommand[0]=0x01; //CommandID
gxCommand[1]=(u32)buf0a; //buf0 address
gxCommand[4]=gxCommand[5]=gxCommand[6]=0x0;
gxCommand[7]=(flags>>1)&1; //when non-zero, call svcFlushProcessDataCache() with the specified buffer
- return GSPGPU_SubmitGxCommand(gxbuf, gxCommand, NULL);
+ return GSPGPU_SubmitGxCommand(gxCmdBuf, gxCommand, NULL);
}
-Result GX_SetMemoryFill(u32* gxbuf, u32* buf0a, u32 buf0v, u32* buf0e, u16 control0, u32* buf1a, u32 buf1v, u32* buf1e, u16 control1)
+Result GX_SetMemoryFill(u32* buf0a, u32 buf0v, u32* buf0e, u16 control0, u32* buf1a, u32 buf1v, u32* buf1e, u16 control1)
{
- if(!gxbuf)gxbuf=gxCmdBuf;
-
u32 gxCommand[0x8];
// gxCommand[0]=0x02; //CommandID
gxCommand[0]=0x01000102; //CommandID
gxCommand[6]=(u32)buf1e; //buf1 end addr
gxCommand[7]=(control0)|(control1<<16);
- return GSPGPU_SubmitGxCommand(gxbuf, gxCommand, NULL);
+ return GSPGPU_SubmitGxCommand(gxCmdBuf, gxCommand, NULL);
}
// Flags, for applications this is 0x1001000 for the main screen, and 0x1000 for the sub screen.
-Result GX_SetDisplayTransfer(u32* gxbuf, u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 flags)
+Result GX_SetDisplayTransfer(u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 flags)
{
- if(!gxbuf)gxbuf=gxCmdBuf;
-
u32 gxCommand[0x8];
gxCommand[0]=0x03; //CommandID
gxCommand[1]=(u32)inadr;
gxCommand[5]=flags;
gxCommand[6]=gxCommand[7]=0x0;
- return GSPGPU_SubmitGxCommand(gxbuf, gxCommand, NULL);
+ return GSPGPU_SubmitGxCommand(gxCmdBuf, gxCommand, NULL);
}
-Result GX_SetTextureCopy(u32* gxbuf, u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 size, u32 flags)
+Result GX_SetTextureCopy(u32* inadr, u32 indim, u32* outadr, u32 outdim, u32 size, u32 flags)
{
- if(!gxbuf)gxbuf=gxCmdBuf;
-
u32 gxCommand[0x8];
gxCommand[0]=0x04; //CommandID
gxCommand[1]=(u32)inadr;
gxCommand[6]=flags;
gxCommand[7]=0x0;
- return GSPGPU_SubmitGxCommand(gxbuf, gxCommand, NULL);
+ return GSPGPU_SubmitGxCommand(gxCmdBuf, gxCommand, NULL);
}
-Result GX_SetCommandList_First(u32* gxbuf, u32* buf0a, u32 buf0s, u32* buf1a, u32 buf1s, u32* buf2a, u32 buf2s)
+Result GX_SetCommandList_First(u32* buf0a, u32 buf0s, u32* buf1a, u32 buf1s, u32* buf2a, u32 buf2s)
{
- if(!gxbuf)gxbuf=gxCmdBuf;
-
u32 gxCommand[0x8];
gxCommand[0]=0x05; //CommandID
gxCommand[1]=(u32)buf0a; //buf0 address
gxCommand[6]=(u32)buf2s; //buf2 size
gxCommand[7]=0x0;
- return GSPGPU_SubmitGxCommand(gxbuf, gxCommand, NULL);
+ return GSPGPU_SubmitGxCommand(gxCmdBuf, gxCommand, NULL);
}