void aptHook(aptHookCookie* cookie, aptHookFn callback, void* param);
void aptUnhook(aptHookCookie* cookie);
-Result APT_GetLockHandle(Handle* handle, u16 flags, Handle* lockHandle);
-Result APT_Initialize(Handle* handle, NS_APPID appId, Handle* eventHandle1, Handle* eventHandle2);
-Result APT_Finalize(Handle* handle, NS_APPID appId);
-Result APT_HardwareResetAsync(Handle* handle);
-Result APT_Enable(Handle* handle, u32 a);
-Result APT_GetAppletManInfo(Handle* handle, u8 inval, u8 *outval8, u32 *outval32, NS_APPID *menu_appid, NS_APPID *active_appid);
-Result APT_GetAppletInfo(Handle* handle, NS_APPID appID, u64* pProgramID, u8* pMediaType, u8* pRegistered, u8* pLoadState, u32* pAttributes);
-Result APT_GetAppletProgramInfo(Handle* handle, u32 id, u32 flags, u16 *titleversion);
-Result APT_PrepareToJumpToHomeMenu(Handle* handle);
-Result APT_JumpToHomeMenu(Handle* handle, u32 a, u32 b, u32 c);
-Result APT_PrepareToJumpToApplication(Handle* handle, u32 a);
-Result APT_JumpToApplication(Handle* handle, u32 a, u32 b, u32 c);
-Result APT_IsRegistered(Handle* handle, NS_APPID appID, u8* out);
-Result APT_InquireNotification(Handle* handle, u32 appID, u8* signalType);
-Result APT_NotifyToWait(Handle* handle, NS_APPID appID);
-Result APT_AppletUtility(Handle* handle, u32* out, u32 a, u32 size1, u8* buf1, u32 size2, u8* buf2);
-Result APT_GlanceParameter(Handle* handle, NS_APPID appID, u32 bufferSize, u32* buffer, u32* actualSize, u8* signalType);
-Result APT_ReceiveParameter(Handle* handle, NS_APPID appID, u32 bufferSize, u32* buffer, u32* actualSize, u8* signalType);
-Result APT_SendParameter(Handle* handle, NS_APPID src_appID, NS_APPID dst_appID, u32 bufferSize, u32* buffer, Handle paramhandle, u8 signalType);
-Result APT_SendCaptureBufferInfo(Handle* handle, u32 bufferSize, u32* buffer);
-Result APT_ReplySleepQuery(Handle* handle, NS_APPID appID, u32 a);
-Result APT_ReplySleepNotificationComplete(Handle* handle, NS_APPID appID);
-Result APT_PrepareToCloseApplication(Handle* handle, u8 a);
-Result APT_CloseApplication(Handle* handle, u32 a, u32 b, u32 c);
-Result APT_SetAppCpuTimeLimit(Handle* handle, u32 percent);
-Result APT_GetAppCpuTimeLimit(Handle* handle, u32 *percent);
-Result APT_CheckNew3DS_Application(Handle* handle, u8 *out);// Note: this function is unreliable, see: http://3dbrew.org/wiki/APT:PrepareToStartApplication
-Result APT_CheckNew3DS_System(Handle* handle, u8 *out);
-Result APT_CheckNew3DS(Handle* handle, u8 *out);
-Result APT_PrepareToDoAppJump(Handle* handle, u8 flags, u64 programID, u8 mediatype);
-Result APT_DoAppJump(Handle* handle, u32 NSbuf0Size, u32 NSbuf1Size, u8 *NSbuf0Ptr, u8 *NSbuf1Ptr);
-Result APT_PrepareToStartLibraryApplet(Handle* handle, NS_APPID appID);
-Result APT_StartLibraryApplet(Handle* handle, NS_APPID appID, Handle inhandle, u32 *parambuf, u32 parambufsize);
+Result APT_GetLockHandle(u16 flags, Handle* lockHandle);
+Result APT_Initialize(NS_APPID appId, Handle* eventHandle1, Handle* eventHandle2);
+Result APT_Finalize(NS_APPID appId);
+Result APT_HardwareResetAsync(void);
+Result APT_Enable(u32 a);
+Result APT_GetAppletManInfo(u8 inval, u8 *outval8, u32 *outval32, NS_APPID *menu_appid, NS_APPID *active_appid);
++Result APT_GetAppletInfo(NS_APPID appID, u64* pProgramID, u8* pMediaType, u8* pRegistered, u8* pLoadState, u32* pAttributes);
+Result APT_GetAppletProgramInfo(u32 id, u32 flags, u16 *titleversion);
+Result APT_PrepareToJumpToHomeMenu(void);
+Result APT_JumpToHomeMenu(u32 a, u32 b, u32 c);
+Result APT_PrepareToJumpToApplication(u32 a);
+Result APT_JumpToApplication(u32 a, u32 b, u32 c);
+Result APT_IsRegistered(NS_APPID appID, u8* out);
+Result APT_InquireNotification(u32 appID, u8* signalType);
+Result APT_NotifyToWait(NS_APPID appID);
+Result APT_AppletUtility(u32* out, u32 a, u32 size1, u8* buf1, u32 size2, u8* buf2);
+Result APT_GlanceParameter(NS_APPID appID, u32 bufferSize, u32* buffer, u32* actualSize, u8* signalType);
+Result APT_ReceiveParameter(NS_APPID appID, u32 bufferSize, u32* buffer, u32* actualSize, u8* signalType);
+Result APT_SendParameter(NS_APPID src_appID, NS_APPID dst_appID, u32 bufferSize, u32* buffer, Handle paramhandle, u8 signalType);
+Result APT_SendCaptureBufferInfo(u32 bufferSize, u32* buffer);
+Result APT_ReplySleepQuery(NS_APPID appID, u32 a);
+Result APT_ReplySleepNotificationComplete(NS_APPID appID);
+Result APT_PrepareToCloseApplication(u8 a);
+Result APT_CloseApplication(u32 a, u32 b, u32 c);
+Result APT_SetAppCpuTimeLimit(u32 percent);
+Result APT_GetAppCpuTimeLimit(u32 *percent);
+Result APT_CheckNew3DS_Application(u8 *out);// Note: this function is unreliable, see: http://3dbrew.org/wiki/APT:PrepareToStartApplication
+Result APT_CheckNew3DS_System(u8 *out);
+Result APT_CheckNew3DS(u8 *out);
+Result APT_PrepareToDoAppJump(u8 flags, u64 programID, u8 mediatype);
+Result APT_DoAppJump(u32 NSbuf0Size, u32 NSbuf1Size, u8 *NSbuf0Ptr, u8 *NSbuf1Ptr);
+Result APT_PrepareToStartLibraryApplet(NS_APPID appID);
+Result APT_StartLibraryApplet(NS_APPID appID, Handle inhandle, u32 *parambuf, u32 parambufsize);
Result APT_LaunchLibraryApplet(NS_APPID appID, Handle inhandle, u32 *parambuf, u32 parambufsize);//This should be used for launching library applets, this uses the above APT_StartLibraryApplet/APT_PrepareToStartLibraryApplet funcs + apt*Session(). parambuf is used for APT params input, when the applet closes the output param block is copied here. This is not usable from the homebrew launcher. This is broken: when the applet does get launched at all, the applet process doesn't actually get terminated when the applet gets closed.
-Result APT_PrepareToStartSystemApplet(Handle* handle, NS_APPID appID);
-Result APT_StartSystemApplet(Handle* handle, NS_APPID appID, u32 bufSize, Handle applHandle, u8 *buf);
+Result APT_PrepareToStartSystemApplet(NS_APPID appID);
+Result APT_StartSystemApplet(NS_APPID appID, u32 bufSize, Handle applHandle, u8 *buf);
Result svcWaitSynchronization(Handle handle, s64 nanoseconds);
Result svcWaitSynchronizationN(s32* out, Handle* handles, s32 handles_num, bool wait_all, s64 nanoseconds);
- *
+ /**
+ * @brief Creates an address arbiter
+ * @sa svcArbitrateAddress
+ */
+ Result svcCreateAddressArbiter(Handle *arbiter);
+
+ /**
+ * @brief Arbitrate an address, can be used for synchronization
+ * @param arbiter Handle of the arbiter
+ * @param addr A pointer to a s32 value.
+ * @param type Type of action to be performed by the arbiter
+ * @param value Number of threads to signal if using @ref ARBITRATION_SIGNAL, or the value used for comparison.
- *
++ *
+ * This will perform an arbitration based on #type. The comparisons are done between #value and the value at the address #addr.
++ *
+ * @code
+ * s32 val=0;
+ * // Does *nothing* since val >= 0
+ * svcCreateAddressArbiter(arbiter,&val,ARBITRATION_WAIT_IF_LESS_THAN,0,0);
+ * // Thread will wait for a signal or wake up after 10000000 nanoseconds because val < 1.
+ * svcCreateAddressArbiter(arbiter,&val,ARBITRATION_WAIT_IF_LESS_THAN_TIMEOUT,1,10000000ULL);
+ * @endcode
+ */
+ Result svcArbitrateAddress(Handle arbiter, u32 addr, ArbitrationType type, s32 value, s64 nanoseconds);
+
Result svcSendSyncRequest(Handle session);
Result svcAcceptSession(Handle* session, Handle port);
Result svcReplyAndReceive(s32* index, Handle* handles, s32 handleCount, Handle replyTarget);