if(enable3d)topFramebufferInfo.framebuf1_vaddr=(u32*)gfxTopRightFramebuffers[id];
else topFramebufferInfo.framebuf1_vaddr=topFramebufferInfo.framebuf0_vaddr;
topFramebufferInfo.framebuf_widthbytesize=240*3;
- topFramebufferInfo.format=((1)<<8)|((1)<<6)|((enable3d&1)<<5)|GSP_BGR8_OES;
+ u8 bit5=(enable3d!=0);
+ topFramebufferInfo.format=((1)<<8)|((1^bit5)<<6)|((bit5)<<5)|GSP_BGR8_OES;
topFramebufferInfo.framebuf_dispselect=id;
topFramebufferInfo.unk=0x00000000;
}else{