-/*
- svc.h _ Syscall wrappers.
-*/
+/**
+ * @file svc.h
+ * @brief Syscall wrappers.
+ */
#pragma once
+#include "types.h"
+
+
+///@name Memory management
+///@{
+
+/**
+ * @brief @ref svcControlMemory operation flags
+ *
+ * The lowest 8 bits are the operation
+ */
typedef enum {
- MEMOP_FREE =1, // Free heap
- MEMOP_ALLOC=3, // Allocate heap
- MEMOP_MAP =4, // Mirror mapping
- MEMOP_UNMAP=5, // Mirror unmapping
- MEMOP_PROT =6, // Change protection
+ MEMOP_FREE = 1, ///< Memory un-mapping
+ MEMOP_RESERVE = 2, ///< Reserve memory
+ MEMOP_ALLOC = 3, ///< Memory mapping
+ MEMOP_MAP = 4, ///< Mirror mapping
+ MEMOP_UNMAP = 5, ///< Mirror unmapping
+ MEMOP_PROT = 6, ///< Change protection
+
+ MEMOP_REGION_APP = 0x100,
+ MEMOP_REGION_SYSTEM = 0x200,
+ MEMOP_REGION_BASE = 0x300,
+
+ MEMOP_OP_MASK = 0xFF,
+ MEMOP_REGION_MASK = 0xF00,
+ MEMOP_LINEAR_FLAG = 0x10000, ///< Flag for linear memory operations
+
+ MEMOP_ALLOC_LINEAR = MEMOP_LINEAR_FLAG | MEMOP_ALLOC,
- MEMOP_ALLOC_LINEAR=0x10003 // Allocate linear heap
} MemOp;
typedef enum {
MEMSTATE_LOCKED = 11
} MemState;
+/**
+ * @brief Memory permission flags
+ */
typedef enum {
MEMPERM_READ = 1,
MEMPERM_WRITE = 2,
MEMPERM_EXECUTE = 4,
- MEMPERM_DONTCARE = 0x10000000,
- MEMPERM_MAX = 0xFFFFFFFF //force 4-byte
+ MEMPERM_DONTCARE = 0x10000000
} MemPerm;
typedef struct {
u32 base_addr;
u32 size;
- u32 perm;
- u32 state;
+ u32 perm; ///< See @ref MemPerm
+ u32 state; ///< See @ref MemState
} MemInfo;
typedef struct {
} PageInfo;
typedef enum {
- ARBITER_FREE =0,
- ARBITER_ACQUIRE =1,
- ARBITER_KERNEL2 =2,
- ARBITER_ACQUIRE_TIMEOUT=3,
- ARBITER_KERNEL4 =4,
+ ARBITER_FREE = 0,
+ ARBITER_ACQUIRE = 1,
+ ARBITER_KERNEL2 = 2,
+ ARBITER_ACQUIRE_TIMEOUT = 3,
+ ARBITER_KERNEL4 = 4,
} ArbitrationType;
+///@}
+
+///@name Multithreading
+///@{
+
typedef enum {
- DBG_EVENT_PROCESS = 0,
- DBG_EVENT_CREATE_THREAD = 1,
- DBG_EVENT_EXIT_THREAD = 2,
- DBG_EVENT_EXIT_PROCESS = 3,
- DBG_EVENT_EXCEPTION = 4,
- DBG_EVENT_DLL_LOAD = 5,
- DBG_EVENT_DLL_UNLOAD = 6,
- DBG_EVENT_SCHEDULE_IN = 7,
- DBG_EVENT_SCHEDULE_OUT = 8,
- DBG_EVENT_SYSCALL_IN = 9,
- DBG_EVENT_SYSCALL_OUT = 10,
- DBG_EVENT_OUTPUT_STRING = 11,
- DBG_EVENT_MAP = 12
-} DebugEventType;
+ THREADINFO_TYPE_UNKNOWN
+} ThreadInfoType;
+///@}
+
+
+///@name Debugging
+///@{
typedef enum {
REASON_CREATE = 1,
REASON_ATTACH = 2
} ProcessEventReason;
-
+
typedef struct {
u64 program_id;
u8 process_name[8];
u32 process_id;
- u32 reason;
+ u32 reason; ///< See @ref ProcessEventReason
} ProcessEvent;
+typedef enum {
+ EXITPROCESS_EVENT_NONE = 0,
+ EXITPROCESS_EVENT_TERMINATE = 1,
+ EXITPROCESS_EVENT_UNHANDLED_EXCEPTION = 2
+} ExitProcessEventReason;
+
+typedef struct {
+ u32 reason; ///< See @ref ExitProcessEventReason
+} ExitProcessEvent;
+
typedef struct {
u32 creator_thread_id;
u32 base_addr;
EXITTHREAD_EVENT_TERMINATE_PROCESS = 3
} ExitThreadEventReason;
-typedef enum {
- EXITPROCESS_EVENT_NONE = 0,
- EXITPROCESS_EVENT_TERMINATE = 1,
- EXITPROCESS_EVENT_UNHANDLED_EXCEPTION = 2
-} ExitProcessEventReason;
-
typedef struct {
- u32 reason;
-} ExitProcessEvent;
-
-typedef struct {
- u32 reason;
+ u32 reason; ///< See @ref ExitThreadEventReason
} ExitThreadEvent;
-typedef struct {
- u32 type;
- u32 address;
- u32 argument;
-} ExceptionEvent;
-
-typedef enum {
- EXC_EVENT_UNDEFINED_INSTRUCTION = 0, // arg: (None)
- EXC_EVENT_UNKNOWN1 = 1, // arg: (None)
- EXC_EVENT_UNKNOWN2 = 2, // arg: address
- EXC_EVENT_UNKNOWN3 = 3, // arg: address
- EXC_EVENT_ATTACH_BREAK = 4, // arg: (None)
- EXC_EVENT_BREAKPOINT = 5, // arg: (None)
- EXC_EVENT_USER_BREAK = 6, // arg: user break type
- EXC_EVENT_DEBUGGER_BREAK = 7, // arg: (None)
- EXC_EVENT_UNDEFINED_SYSCALL = 8 // arg: attempted syscall
-} ExceptionEventType;
-
typedef enum {
USERBREAK_PANIC = 0,
USERBREAK_ASSERT = 1,
USERBREAK_USER = 2
} UserBreakType;
-/**
-* Type of the query for svcGetThreadInfo
-*/
typedef enum {
- THREADINFO_TYPE_UNKNOWN
-} ThreadInfoType;
+ EXC_EVENT_UNDEFINED_INSTRUCTION = 0, ///< arg: (None)
+ EXC_EVENT_UNKNOWN1 = 1, ///< arg: (None)
+ EXC_EVENT_UNKNOWN2 = 2, ///< arg: address
+ EXC_EVENT_UNKNOWN3 = 3, ///< arg: address
+ EXC_EVENT_ATTACH_BREAK = 4, ///< arg: (None)
+ EXC_EVENT_BREAKPOINT = 5, ///< arg: (None)
+ EXC_EVENT_USER_BREAK = 6, ///< arg: @ref UserBreakType
+ EXC_EVENT_DEBUGGER_BREAK = 7, ///< arg: (None)
+ EXC_EVENT_UNDEFINED_SYSCALL = 8 ///< arg: attempted syscall
+} ExceptionEventType;
+
+typedef struct {
+ u32 type; ///< See @ref ExceptionEventType
+ u32 address;
+ u32 argument; ///< See @ref ExceptionEventType
+} ExceptionEvent;
typedef struct {
u64 clock_tick;
u32 memstate;
} MapEvent;
+typedef enum {
+ DBG_EVENT_PROCESS = 0,
+ DBG_EVENT_CREATE_THREAD = 1,
+ DBG_EVENT_EXIT_THREAD = 2,
+ DBG_EVENT_EXIT_PROCESS = 3,
+ DBG_EVENT_EXCEPTION = 4,
+ DBG_EVENT_DLL_LOAD = 5,
+ DBG_EVENT_DLL_UNLOAD = 6,
+ DBG_EVENT_SCHEDULE_IN = 7,
+ DBG_EVENT_SCHEDULE_OUT = 8,
+ DBG_EVENT_SYSCALL_IN = 9,
+ DBG_EVENT_SYSCALL_OUT = 10,
+ DBG_EVENT_OUTPUT_STRING = 11,
+ DBG_EVENT_MAP = 12
+} DebugEventType;
+
typedef struct {
- u32 type;
+ u32 type; ///< See @ref DebugEventType
u32 thread_id;
u32 unknown[2];
union {
SchedulerInOutEvent scheduler;
SyscallInOutEvent syscall;
OutputStringEvent output_string;
- MapEvent map;
+ MapEvent map;
};
} DebugEventInfo;
+///@}
+
static inline void* getThreadLocalStorage(void)
{
void* ret;
return (u32*)((u8*)getThreadLocalStorage() + 0x80);
}
-s32 svcControlMemory(u32* addr_out, u32 addr0, u32 addr1, u32 size, MemOp op, MemPerm perm);
-s32 svcQueryMemory(MemInfo* info, PageInfo* out, u32 addr);
-void __attribute__((noreturn)) svcExitProcess();
-s32 svcCreateThread(Handle* thread, ThreadFunc entrypoint, u32 arg, u32* stack_top, s32 thread_priority, s32 processor_id);
-void __attribute__((noreturn)) svcExitThread();
-void svcSleepThread(s64 ns);
-s32 svcGetThreadPriority(s32 *out, Handle handle);
-s32 svcSetThreadPriority(Handle thread, s32 prio);
-s32 svcGetThreadAffinityMask(u8* affinitymask, Handle thread, s32 processorcount);
-s32 svcSetThreadAffinityMask(Handle thread, u8* affinitymask, s32 processorcount);
-s32 svcGetThreadIdealProcessor(s32* processorid, Handle thread);
-s32 svcSetThreadIdealProcessor(Handle thread, s32 processorid);
-s32 svcGetProcessorID();
-s32 svcCreateMutex(Handle* mutex, bool initially_locked);
-s32 svcReleaseMutex(Handle handle);
-s32 svcCreateSemaphore(Handle* semaphore, s32 initial_count, s32 max_count);
-s32 svcReleaseSemaphore(s32* count, Handle semaphore, s32 release_count);
-s32 svcCreateEvent(Handle* event, u8 reset_type);
-s32 svcSignalEvent(Handle handle);
-s32 svcClearEvent(Handle handle);
-s32 svcCreateTimer(Handle* timer, u8 reset_type);
-s32 svcSetTimer(Handle timer, s64 initial, s64 interval);
-s32 svcCancelTimer(Handle timer);
-s32 svcClearTimer(Handle timer);
-s32 svcCreateMemoryBlock(Handle* memblock, u32 addr, u32 size, MemPerm my_perm, MemPerm other_perm);
-s32 svcMapMemoryBlock(Handle memblock, u32 addr, MemPerm my_perm, MemPerm other_perm);
-s32 svcUnmapMemoryBlock(Handle memblock, u32 addr);
-s32 svcCreateAddressArbiter(Handle *arbiter);
-s32 svcArbitrateAddress(Handle arbiter, u32 addr, ArbitrationType type, s32 value, s64 nanoseconds);
-s32 svcWaitSynchronization(Handle handle, s64 nanoseconds);
-s32 svcWaitSynchronizationN(s32* out, Handle* handles, s32 handles_num, bool wait_all, s64 nanoseconds);
-s32 svcCloseHandle(Handle handle);
-s32 svcDuplicateHandle(Handle* out, Handle original);
-u64 svcGetSystemTick();
-s32 svcGetSystemInfo(s64* out, u32 type, s32 param);
-s32 svcGetProcessInfo(s64* out, Handle process, u32 type);
-s32 svcGetThreadInfo(s64* out, Handle thread, ThreadInfoType type);
-s32 svcConnectToPort(volatile Handle* out, const char* portName);
-s32 svcSendSyncRequest(Handle session);
+///@name Memory management
+///@{
+
+/**
+ * @brief Controls memory mapping
+ * @param[out] addr_out The virtual address resulting from the operation. Usually the same as addr0.
+ * @param addr0 The virtual address to be used for the operation.
+ * @param addr1 The virtual address to be (un)mirrored by @p addr0 when using @ref MEMOP_MAP or @ref MEMOP_UNMAP.
+ * It has to be pointing to a RW memory.
+ * Use NULL if the operation is @ref MEMOP_FREE or @ref MEMOP_ALLOC.
+ * @param size The requested size for @ref MEMOP_ALLOC and @ref MEMOP_ALLOC_LINEAR.
+ * @param op Operation flags. See @ref MemOp.
+ * @param perm A combination of @ref MEMPERM_READ and @ref MEMPERM_WRITE. Using MEMPERM_EXECUTE will return an error.
+ * Value 0 is used when unmapping memory.
+ *
+ * If a memory is mapped for two or more addresses, you have to use MEMOP_UNMAP before being able to MEMOP_FREE it.
+ * MEMOP_MAP will fail if @p addr1 was already mapped to another address.
+ *
+ * More information is available at http://3dbrew.org/wiki/SVC#Memory_Mapping.
+ *
+ * @sa svcControlProcessMemory
+ */
+Result svcControlMemory(u32* addr_out, u32 addr0, u32 addr1, u32 size, MemOp op, MemPerm perm);
+
+/**
+ * @brief Controls the memory mapping of a process
+ * @param addr0 The virtual address to map
+ * @param addr1 The virtual address to be mapped by @p addr0
+ * @param type Only operations @ref MEMOP_MAP, @ref MEMOP_UNMAP and @ref MEMOP_PROT are allowed.
+ *
+ * This is the only SVC which allows mapping executable memory.
+ * Using @ref MEMOP_PROT will change the memory permissions of an already mapped memory.
+ *
+ * @note The pseudo handle for the current process is not supported by this service call.
+ * @sa svcControlProcess
+ */
+Result svcControlProcessMemory(Handle process, u32 addr0, u32 addr1, u32 size, u32 type, u32 perm);
+
+Result svcCreateMemoryBlock(Handle* memblock, u32 addr, u32 size, MemPerm my_perm, MemPerm other_perm);
+Result svcMapMemoryBlock(Handle memblock, u32 addr, MemPerm my_perm, MemPerm other_perm);
+Result svcMapProcessMemory(Handle process, u32 startAddr, u32 endAddr);
+Result svcUnmapProcessMemory(Handle process, u32 startAddr, u32 endAddr);
+Result svcUnmapMemoryBlock(Handle memblock, u32 addr);
+/**
+ * @brief Memory information query
+ * @param addr Virtual memory address
+ */
+Result svcQueryMemory(MemInfo* info, PageInfo* out, u32 addr);
+Result svcQueryProcessMemory(MemInfo* info, PageInfo* out, Handle process, u32 addr);
+
+Result svcCreateAddressArbiter(Handle *arbiter);
+Result svcArbitrateAddress(Handle arbiter, u32 addr, ArbitrationType type, s32 value, s64 nanoseconds);
+
+Result svcReadProcessMemory(void* buffer, Handle debug, u32 addr, u32 size);
+Result svcWriteProcessMemory(Handle debug, const void* buffer, u32 addr, u32 size);
+///@}
+
+
+///@name Process management
+///@{
+
+/**
+ * @brief Gets the handle of a process.
+ * @param[out] process The handle of the process
+ * @param processId The ID of the process to open
+ */
Result svcOpenProcess(Handle* process, u32 processId);
-Result svcOpenThread(Handle* thread,Handle process, u32 threadId);
-s32 svcGetProcessId(u32 *out, Handle handle);
-s32 svcGetProcessIdOfThread(u32 *out, Handle handle);
-s32 svcGetThreadId(u32 *out, Handle handle);
-s32 svcOutputDebugString(const char* str, int length);
+void svcExitProcess() __attribute__((noreturn));
+
+Result svcGetProcessInfo(s64* out, Handle process, u32 type);
+Result svcGetProcessId(u32 *out, Handle handle);
+Result svcGetProcessList(s32* processCount, u32* processIds, s32 processIdMaxCount);
Result svcCreatePort(Handle* portServer, Handle* portClient, const char* name, s32 maxSessions);
+Result svcConnectToPort(volatile Handle* out, const char* portName);
+///@}
+
+///@name Multithreading
+///@{
+/**
+ * @brief Creates a new thread.
+ * @param[out] thread The thread handle
+ * @param entrypoint The function that will be called first upon thread creation
+ * @param arg The argument passed to @p entrypoint
+ * @param stack_top The top of the thread's stack. Must be 0x8 bytes mem-aligned.
+ * @param thread_priority Low values gives the thread higher priority.
+ * For userland app, this has to be withing the range [0x18;0x3F]
+ * @param processor_id The id of the processor the thread should be ran on. Those are labelled starting from 0.
+ * For old 3ds it has to be <2, and for new 3DS <4.
+ * Value -1 means all CPUs and -2 read from the Exheader.
+ *
+ * The processor with ID 1 is the system processor.
+ * To enable multi-threading on this core you need to call APT_SetAppCpuTimeLimit at least once with a non-zero value.
+ *
+ * Since a thread is considered as a waitable object, you can use @ref svcWaitSynchronization
+ * and @ref svcWaitSynchronizationN to join with it.
+ *
+ * @note The kernel will clear the @p stack_top's address low 3 bits to make sure it is 0x8-bytes aligned.
+ */
+Result svcCreateThread(Handle* thread, ThreadFunc entrypoint, u32 arg, u32* stack_top, s32 thread_priority, s32 processor_id);
+
+/**
+ * @brief Gets the handle of a thread.
+ * @param[out] thread The handle of the thread
+ * @param process The ID of the process linked to the thread
+ */
+Result svcOpenThread(Handle* thread,Handle process, u32 threadId);
+
+/**
+ * @brief Exits the current thread.
+ *
+ * This will trigger a state change and hence release all @ref svcWaitSynchronization operations.
+ * It means that you can join a thread by calling @code svcWaitSynchronization(threadHandle,yourtimeout); @endcode
+ */
+void svcExitThread(void) __attribute__((noreturn));
+
+/**
+ * @brief Puts the current thread to sleep.
+ * @param ns The minimum number of nanoseconds to sleep for.
+ */
+void svcSleepThread(s64 ns);
+
+/**
+ * @brief Retrieves the priority of a thread.
+ */
+Result svcGetThreadPriority(s32 *out, Handle handle);
+
+/**
+ * @brief Changes the priority of a thread
+ * @param prio For userland apps, this has to be withing the range [0x18;0x3F]
+ *
+ * Low values gives the thread higher priority.
+ */
+Result svcSetThreadPriority(Handle thread, s32 prio);
+Result svcGetThreadAffinityMask(u8* affinitymask, Handle thread, s32 processorcount);
+Result svcSetThreadAffinityMask(Handle thread, u8* affinitymask, s32 processorcount);
+Result svcGetThreadIdealProcessor(s32* processorid, Handle thread);
+Result svcSetThreadIdealProcessor(Handle thread, s32 processorid);
+
+/**
+ * @brief Returns the ID of the processor the current thread is running on.
+ * @sa svcCreateThread
+ */
+s32 svcGetProcessorID();
+
+/**
+ * @param out The thread ID of the thread @p handle.
+ */
+Result svcGetThreadId(u32 *out, Handle handle);
+
+/**
+ * @param out The process ID of the thread @p handle.
+ * @sa svcOpenProcess
+ */
+Result svcGetProcessIdOfThread(u32 *out, Handle handle);
+
+/**
+ * @brief Checks if a thread handle is valid.
+ * This requests always return an error when called, it only checks if the handle is a thread or not.
+ * @return 0xD8E007ED (BAD_ENUM) if the Handle is a Thread Handle
+ * @return 0xD8E007F7 (BAD_HANDLE) if it isn't.
+ */
+Result svcGetThreadInfo(s64* out, Handle thread, ThreadInfoType type);
+///@}
+
+
+///@name Synchronization
+///@{
+Result svcCreateMutex(Handle* mutex, bool initially_locked);
+Result svcReleaseMutex(Handle handle);
+Result svcCreateSemaphore(Handle* semaphore, s32 initial_count, s32 max_count);
+Result svcReleaseSemaphore(s32* count, Handle semaphore, s32 release_count);
+Result svcCreateEvent(Handle* event, u8 reset_type);
+Result svcSignalEvent(Handle handle);
+Result svcClearEvent(Handle handle);
+Result svcWaitSynchronization(Handle handle, s64 nanoseconds);
+Result svcWaitSynchronizationN(s32* out, Handle* handles, s32 handles_num, bool wait_all, s64 nanoseconds);
+Result svcSendSyncRequest(Handle session);
+///@}
+
+///@name Time
+///@{
+Result svcCreateTimer(Handle* timer, u8 reset_type);
+Result svcSetTimer(Handle timer, s64 initial, s64 interval);
+Result svcCancelTimer(Handle timer);
+Result svcClearTimer(Handle timer);
+u64 svcGetSystemTick();
+///@}
+
+///@name System
+///@{
+Result svcCloseHandle(Handle handle);
+Result svcDuplicateHandle(Handle* out, Handle original);
+Result svcGetSystemInfo(s64* out, u32 type, s32 param);
+///@}
+
+
+///@name Debugging
+///@{
+Result svcOutputDebugString(const char* str, int length);
Result svcDebugActiveProcess(Handle* debug, u32 processId);
Result svcBreakDebugProcess(Handle debug);
Result svcTerminateDebugProcess(Handle debug);
Result svcGetProcessDebugEvent(DebugEventInfo* info, Handle debug);
Result svcContinueDebugEvent(Handle debug, u32 flags);
-Result svcGetProcessList(s32* processCount, u32* processIds, s32 processIdMaxCount);
-Result svcReadProcessMemory(void* buffer, Handle debug, u32 addr, u32 size);
-Result svcWriteProcessMemory(Handle debug, const void* buffer, u32 addr, u32 size);
-Result svcControlProcessMemory(Handle process, u32 addr0, u32 addr1, u32 size, u32 type, u32 perm);
-Result svcMapProcessMemory(Handle process, u32 startAddr, u32 endAddr);
-Result svcUnmapProcessMemory(Handle process, u32 startAddr, u32 endAddr);
+///@}
+
Result svcBackdoor(s32 (*callback)(void));
-Result svcQueryProcessMemory(MemInfo* info, PageInfo* out, Handle process, u32 addr);
+
+