From 52623457cfce7f32a7edd253cbdfb2674cf3018d Mon Sep 17 00:00:00 2001 From: Jon Feldman Date: Fri, 22 Aug 2014 18:08:54 -0400 Subject: [PATCH] Update README.md Wrote README --- README.md | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 60b3ba6..baec116 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,21 @@ -vndc +vndc - VNDC is Not a Direct Clone (of VNDS ;P) ==== -VNDC is Not a Direct Clone (of VNDS ;P) +tl;dr + +Install SDL2, SDL2_mixer, SDL_image, SDL_ttf +Run ./build in the source dir. +You should get a binary named vndc in bin. +Run vndc -h if you don't know how to run it. Have VNDS files ready. + +----- + +This is a clone of vnds. Actually, it's an enhanced (in my opinion) version. + +After converting Fate/Stay night to vnds format, I started poking through the scripts' format. My first thought was 'this format is simple'. + +So I went and coded a VNDS interpreter. I named it VNDC, and made the name recursive for lulz. + +Currently, I can say confidently that it runs on Linux. It will probably also work on *bsd, if you can get SDL2, SDL_mixer, SDL_image, and SDL_ttf. I'm going to tweak stuff in the next release to build on windows, and I'll test it on mac using my MacBook '03 in the one after that. I have not tried building with clang. Lemme know how that goes. + +The ultimate goal is for this to run on Linux, Windows, Mac, Android, and (jailbroken) iOS. Note that I'll never make a binary for iOS unjailbroken because A) apple and B) this is an interpreter. -- 2.39.5