From: Mário Alexandre Lopes Liberato Date: Tue, 21 Jun 2016 00:11:30 +0000 (+0100) Subject: Minor changes to strings (#18) X-Git-Tag: v0.1.1~4^2 X-Git-Url: https://chaos.moe/g/?a=commitdiff_plain;h=3cd07e2c9c0101717cca9a9c0ab46a6f250d622e;p=corbenik%2Fcorbenik.git Minor changes to strings (#18) * Minor string changes, changed string 800MHz to 804MHz and minor aesthetical string changes * Removed copy of Readme and re-added the updated readme --- diff --git a/source/menu.c b/source/menu.c index dc4ef24..85b34b2 100644 --- a/source/menu.c +++ b/source/menu.c @@ -28,7 +28,7 @@ static struct options_s options[] = { { OPTION_LOADER, "Use Loader Replacement", "Replaces loader with one capable of extra features. You should enable this even if you don't plan to use loader-based patches to kill ASLR and the Ninjhax/OOThax checks.", boolean_val, 0, 0 }, { OPTION_LOADER_CPU_L2, " CPU - L2 cache", "Forces the system to use the L2 cache on all applications. If you have issues with crashes, try turning this off.", boolean_val_n3ds, 0, 0 }, - { OPTION_LOADER_CPU_800MHZ, " CPU - 800Mhz", "Forces the system to run in 800Mhz mode on all applications.", boolean_val_n3ds, 0, 0 }, + { OPTION_LOADER_CPU_800MHZ, " CPU - 804Mhz", "Forces the system to run in 804Mhz mode on all applications.", boolean_val_n3ds, 0, 0 }, { OPTION_LOADER_LANGEMU, " Language Emulation", "Reads language emulation configuration from `" PATH_LOCEMU "` and imitates the region/language.", boolean_val, 0, 0 }, { OPTION_LOADER_LOADCODE, " Load Code Sections", "Loads code sections (text/ro/data) from SD card and patches afterwards.", boolean_val, 0, 0 }, @@ -220,7 +220,7 @@ menu_options() static struct options_s info_d[] = { { 0, " Native FIRM: ", "The version of NATIVE_FIRM in use.", not_option, 0, 0}, { 0, " AGB FIRM: ", "The version of AGB_FIRM in use. This is used to run GBA games.", not_option, 0, 0}, - { 0, " TWL FIRM: ", "The version of TWL_FIRM in use. This is used to run DS games and DSiware.", not_option, 0, 0}, + { 0, " TWL FIRM: ", "The version of TWL_FIRM in use. This is used to run DS games and DSiWare.", not_option, 0, 0}, { 0, " Corbenik: " VERSION " (" REL ")", "Corbenik's version.", not_option, 0, 0}, { -1, "", "", not_option, 0, 0 } }; @@ -280,7 +280,7 @@ reset() fumount(); // Unmount SD. // Reboot. - fprintf(BOTTOM_SCREEN, "Rebooting system.\n"); + fprintf(BOTTOM_SCREEN, "Rebooting system...\n"); i2cWriteRegister(I2C_DEV_MCU, 0x20, 1 << 2); while (1) ; @@ -294,7 +294,7 @@ poweroff() fumount(); // Unmount SD. // Reboot. - fprintf(BOTTOM_SCREEN, "Powering off system.\n"); + fprintf(BOTTOM_SCREEN, "Powering off system...\n"); i2cWriteRegister(I2C_DEV_MCU, 0x20, 1 << 0); while (1) ;